Tuesday, June 3, 2014

#8 Abstraktna klasa nasledjivanje Igrica

#define maxX 800
#define maxY 800
#include <conio.h>
#include <stdio.h>
#include "c_game.h"
main(){
  initwindow(maxX,maxY); //open a 400x300 graphics window
        c_game *game= new c_game();
        game->play(maxX,maxY);
      while(!kbhit());     //wait for user to press a key
      closegraph();        //close graphics window
       
}

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